Hello, I’m Nick Suttner.

You might know me from videogames. I’m an independent writer / designer / consultant based in Oakland, CA. I also work part-time helping run game publishing at Panic.

I spent my first 10 years in the industry as a champion and curator of independent games. I started out writing at EGM and 1UP.com, before going to work at PlayStation, where I brought many of your favorite indie games (yes, that one) to their platforms. I then moved to Oculus to help find and foster the best experiences in VR, before deciding that I needed a new adventure, going indie in September 2017.

I’ve also written two books on the works of my favorite designer Fumito Ueda, co-founded/co-hosted multiple podcasts (currently Eggplant: The Secret Lives of Games), and retweeted some pretty weird stuff.

This site is a rough document of my time in the gaming industry. If you’d like to know more, collaborate on something, or just want to chat about Japanese board games, I’d love to hear from you.

Games I've signed

  • JETT: The Far Shore - Superbrothers - Contributing Writer and Editor
  • Carto - Sunhead - Lead Writer and Business Development
  • Ray’s the Dead - Ragtag Studio - Script Editor and Contributing Writer
  • Bloodroots - Paper Cult - Lead Writer and Story Contributor
  • ESC - Radical Dreamland - Lead Writer and Story Contributor
  • Guacamelee! 2 - DrinkBox Studios - Lead Writer and Story Contributor
  • Celeste - Matt Makes Games - Lead Writer and Story Contributor

Games I've worked on

  • JETT: The Far Shore - Superbrothers
    Contributing Writer and Editor on several characters, with minor contributions to story/lore
  • Carto - Sunhead
    Lead Writer and Business Development: lead writer on character dialogue, all level text, narrative framework, etc. throughout the game
  • Ray’s the Dead - Ragtag Studio
    Script Editor and Contributing Writer: did a full-game editing pass across all game dialogue deep into development
  • Bloodroots - Paper Cult
    Lead Writer and Story Contributor: wrote all character dialogue, level text, etc. 
  • ESC - Radical Dreamland
    Lead Writer and Story Contributor: wrote all character dialogue, level text, etc.
  • Guacamelee! 2 - DrinkBox Studios
    Lead Writer and Story Contributor: wrote all character dialogue, level text, etc.
  • Celeste - Matt Makes Games
    Lead Writer and Story Contributor: wrote all character dialogue, level text, etc.

Podcasting

  • JETT: The Far Shore - Superbrothers
    Contributing Writer and Editor on several characters, with minor contributions to story/lore
  • Carto - Sunhead
    Lead Writer and Business Development: lead writer on character dialogue, all level text, narrative framework, etc. throughout the game
  • Ray’s the Dead - Ragtag Studio
    Script Editor and Contributing Writer: did a full-game editing pass across all game dialogue deep into development
  • Bloodroots - Paper Cult - Lead Writer and Story Contributor
  • ESC - Radical Dreamland - Lead Writer and Story Contributor
  • Guacamelee! 2 - DrinkBox Studios - Lead Writer and Story Contributor
  • Celeste - Matt Makes Games - Lead Writer and Story Contributor

Other stuff

  • JETT: The Far Shore - Superbrothers - PS5 / PC
  • Carto - Sunhead - PS4 / XB1 / Switch / PC
  • Ray’s the Dead - Ragtag Studio - PS4 / PC
  • Bloodroots - Paper Cult - PS4 / Switch / PC
  • ESC - Radical Dreamland - PC / Mac
  • Guacamelee! 2 - DrinkBox Studios - PS4 /PC
  • Celeste - Matt Makes Games - Switch / PS4 / XB1 / PC / Mac