Hi! I’m Nick Suttner (he/him), an independent videogame maker/curator/enjoyer based in Chicago, Illinois.

I’ve been working in, on, and around games for 20+ years, and have likely had a hand in something you loved (or at least put it on your radar). I've helped change the culture at places like PlayStation, nudging an entire industry in a better direction for independent developers.

Feel free to peruse my oeuvre below, or reach out to me if you’d like to collaborate on something.

❤️
Nick Suttner

Games I've worked on

Projects I've worked on firsthand - often as a writer, sometimes much more.

Games I've signed

Games I signed while working for the below publisher/platforms, and in many cases also worked on for years after. I also worked tirelessly to influence the culture of their companies and implement developer-friendly changes.

... for Panic

... for Oculus

... for PlayStation

  • 2017 · Night in the Woods — Finji
  • 2017 · GNOG — KO_OP
  • 2017 · Pyre — Supergiant
  • 2016 · Firewatch — Campo Santo
  • 2016 · The Witness — Thekla
  • 2016 · Broforce — Devolver Digital
  • 2016 · Thumper — Drool
  • 2016 · Darkest Dungeon — Red Hook Studios
  • 2016 · Rez Infinite — Enhance Games
  • 2016 · Hyper Light Drifter — Heart Machine
  • 2016 · Salt & Sanctuary — Ska Studios
  • 2016 · Enter the Gungeon — Devolver Digital
  • 2015 · The Talos Principle — Devolver Digital
  • 2015 · Axiom Verge — Thomas Happ Games
  • 2015 · N++ — Metanet
  • 2015 · Hotline Miami 2: Wrong Number — Devolver Digital
  • 2015 · Bastion — Supergiant
  • 2015 · Super Meat Boy — Team Meat

Plus many, many more...

Podcasting

Shows that I've co-created and hosted.

Writing

Books, websites, magazines, and other miscellany.

Other coverage & appearances

Plus articles about my work, and stranger things.

... talks I've given

... appearances and interviews

... SotC stuff

... articles about my work

... uhhh Japanese board games I've proofread

... truly miscellaneous

Consulting

Studios I've consulted for in big or small ways.

Contact




Last updated on June 19, 2026
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